Raven Logo Image
Video Thumbnail

                                                                                                                       

Table of Contents

                                                                                                                           

Update: November 3rd
Events
Warzone Playlist November

The asset above was updated on the following dates to reflect changes to the Playlist schedule:

  • November 10th, 2021
  • November 17th, 2021

       

GENERAL

New Warzone Trello Board

As of now, we will be using a new Warzone-only Trello board to aid us in our endeavor to improve the quality of our communication with you, our community! We hope that this board, alongside our continued Twitter updates, will keep you all as informed as possible on a number of items both in and out of the game.

The type of information you can expect to find on this new board includes:

  • Links to Patch Notes
  • Playlist updates
  • Schedules for Limited-Time Events/Modes, Double XP Weekends, and more
  • The top tracked Live Issues in Warzone
  • A history of past Playlists, Events, and Resolved Issues

Check out the new board here: https://trello.com/b/ZgSjnGba/warzone

Thank you to our friends at Treyarch for the shared real estate over the past year.

 

GENERAL
  • Fixed an issue causing the “Science” Camo Unlock Challenge for the R1 Shadowhunter (BOCW) to not track.
  • Fixed an issue causing the Camo Unlock Challenges for the Nailgun (BOCW) to not track.
  • FIxed an issue with the text on the “Surprise Splash” Legendary Assault Rifle Echo (BOCW) Blueprint.
  • Fixed an issue causing incorrect text to appear for the LAPA (BOCW) Weapon Unlock Challenge.
  • Fixed various issues with Attachment visibility on the “High Stakes” Light Machine Gun Delta (BOCW).
  • Fixed an issue with the “Phoenix Inferno” Assault Rifle Delta (BOCW) Blueprint where the ADS animation was incorrect.
  • Fixed an issue causing the Ghost Perk to not work correctly.
  • Fixed an issue causing the After Action Report to not show the Player's full ATVI ID.
  • Fixed an issue causing the Party Leader UI to overlap with the text chat window.
  • Fixed an issue causing the Charly Operator’s default execution animation to play incorrectly.
  • Fixed an issue causing Players to get kicked from the Favorite Operators menu.
  • Fixed an issue causing Players who are killed in the pre-match lobby to start a match as dead.
  • Fixed an issue causing damage dealt with a vehicle to a downed enemy to not register.

 

                                                                                                                           

Update: October 19th
Events
  • The Playlist originally planned for October 21st is now live!

 

MODES
Ghosts of Verdansk, a Limited-Time Mode

A minor change has been made to the Ghosts of Verdansk mode:

  • Fear reduction while standing on Sacred Ground has been increased

In addition, here is a recap of the changes that were released earlier this week:

  • Ghosts can now drop ammo when killed
  • Souls will be removed when too far out in the gas
  • Passive Fear gain has been reduced
  • Fear generated by taking damage has been reduced
  • Increased Fear reduction when killing Ghosts and humans

 

GENERAL
  • Iron Trials ‘84 game mode has been re-enabled for Private Matches
    • This includes versions for all Squad sizes (Solos, Duos, Trios, Quads)
    • All versions of this mode are currently limited to 132 Players

 

GENERAL
  • Fixed additional collision issues with various elements in Verdansk allowing Players to exploit/peek/shoot through them.
  • Fixed an issue preventing matches from starting in Iron Trials ‘84.
  • Fixed an issue preventing matches from starting in Scopes and Scatterguns.

 

                                                                                                                           

Update: October 19th
Events
Haunting Event Banner

The Haunting

Featuring the “Ghosts of Verdansk” limited-time mode, The Haunting in Warzone brings Verdansk back under nightfall. Completing The Haunting’s challenges will unlock the prototypical LAPA (BOCW) – the first-ever ranged weapon event reward – which will also have a unique Weapon Blueprint available in the Store alongside Halloween-themed Bundles.

For the full details about The Haunting event in Warzone and Black Ops Cold War, check out the official blog here!

 

MODES

WARNING: Ghosts of Verdansk features frightening situations, flashing lights, loud sounds and unexpected shocks. Enter with caution.

Ghosts of Verdansk, a Limited-Time Mode

For this year’s event, we’re turning the lights down and the fear way up. 

Let’s set the stage... Players become Ghosts on death but can redeploy as humans by collecting three Souls. Ghosts have all sorts of spooky abilities. Be the last team with a human left alive to win. 

 

Here’s a closer look at what you need to know:
 

Manage Fear

This mode introduces a new meter known as Fear, located on the bottom left portion of the HUD. As you play, manage your Fear level to avoid [REDACTED]. Once you hit 50% Fear, [REDACTED] will begin. The higher your fear, [REDACTED].

Fear increases naturally over time and when the following events happen:

  • Being shot at, being hit by enemy Equipment, or having their Killstreaks in the area
  • Camping (AKA cowardice)
  • Seeing dead bodies or Ghosts
  • Having squadmates downed or eliminated

Outside of experiencing [REDACTED], Fear also decreases when the following happens:

  • Eliminating a player or Ghost
  • Reviving a Squadmate
  • Completing a Contract
  • Remaining within Sacred Ground… so long as it stays intact
     

Afterlife

No more Gulag. Instead, as a Ghost, use your abilities to gather Souls dropped from the dead and redeploy back as a human. If you die as a Ghost, your Squadmates can still buy you back.

Ghosts have no weapons, but they have some supernatural abilities:

  • Charged Jump
    • Charge up a powerful leap into the air, and control your descent to prey upon those on the ground.
  • Teleport
    • Use your teleport ability to close the gap between you and your prey.
  • Spectral Blast
    • Use your spectral blast to temporarily stun enemies, as well as damage and disable nearby vehicles.
  • Soul-Steal Finishing Move
    • As a ghost, use your Finishing Move on standing, crouching, or prone enemies to instantly replenish your soul meter and come back as a human.
       

Survive

It’s all about survival... and spooky Ghosts, of course.

All Players, except direct Squadmates, can be attacked by Ghosts, but they do have a safe space to take solace in:

  • Sacred Ground
    • Marked by a glowing blue circle and beam of light, as well as an icon on the mini-map, these areas are protected by a supernatural magic that prevents Ghosts from crossing over. However, Ghosts can damage the area by throwing their spectral bodies at it, and if they ram themselves into it enough times, they can destroy that plot of Sacred Ground.

Keep your fear in check, use Sacred Ground, and ensure one of your Squadmates is left alive as a human to win Ghosts of Verdansk.

 

Ring-Ring

Keep your eyes and ears open. ☎️

 

weapons

New Weapons (BOCW)

  • LAPA: Submachine Gun
    • Full-auto submachine gun. Lightweight prototype with reliable damage and good firing control. Improved handling and range with a slower fire rate..
    • Obtain via reward by completing The Haunting Challenges in either Warzone or Black Ops Cold War or via Blueprint in the Store. 

 

                                                                                                                           

Update: October 18th
GENERAL
  • Iron Trials ‘84 game mode enabled for Private Matches
    • This includes versions for all Squad sizes (Solos, Duos, Trios, Quads)
    • All versions of this mode are currently limited to 132 Players
      • We intend to increase this limit to 150 Players at a later date    

 

WEAPONS

Weapon Adjustments

» Assault Rifles «

  • Grav (BOCW)
    • Recoil decreased

 

BUG FIXES
  • Fixed an issue causing Contracts to not appear highlighted when pinged on the Tac Map.
  • Fixed an issue causing Contracts to not spawn in the Clash game mode.
  • Fixed an issue causing Players to earn an incorrect amount of XP in the Clash game mode.
  • Fixed an issue causing some Players to be removed from matches by being incorrectly recognized as AFK.
  • Fixed an issue causing the .410 Ironhide (BOCW) to not unlock as intended when reaching Tier 15 in the Season Six Battle Pass.
  • Fixed an issue causing the “Start Looking For Party” option to kick Players back to the main menu.
  • Fixed an issue causing the Tracer Pack: Fuze Operator Bundle Mission to not progress.
  • Fixed an issue causing XP gain for Vanguard Weapons to display incorrectly.
  • Fixed an issue where a Player’s name would appear misaligned in the end-of-match Exfil cinematic.
  • Fixed an issue where the Sai (BOCW) Unlock Challenge incorrectly referenced Challenges from a past event.
  • Fixed an issue with the Krig 6 (BOCW) that would cause the camera to become misaligned when firing the Weapon.
  • Fixed several issues on Rebirth Island allowing Players to access out-of-bounds areas.
  • Fixed several issues related to unlocking content when purchasing the new Tracer Pack: Gilded Agent Bundle.
  • Fixed various UI issues while browsing with the Battle Pass menu.

 

                                                                                                                           

Update: October 15th
Modes Section
Update: October 6th

Weekend-Exclusive Playlist - Iron Trials ‘84 Trios

Last weekend, we let you pick your 3 best squad mates. This weekend, you only choose 2. Time to decide who made the cut!

This Weekend-Exclusive Playlist went live earlier today at 10 AM PST and will remain live through Monday, October 11th, at 10 AM PST.


Adjustments:

The same changes that were implemented for Quads last week will be applied to the Trios version of Iron Trials ‘84.

Below is a recap:

  • Buy Station
    • Specialist Token has been removed.
  • Equipment
    • Medical Syringe now heals 25% faster.
  • Gulag
    • Loadouts have been updated.
    • Loadout primary Weapon Attachments increased from 2 to 3.
  • Loot
    • Specialist Token now drops on death.
    • Classified Weapons have been updated.
    • Foresight has been added as an exceedingly rare drop.
  • Player
    • Base health regen speed has been increased.
  • Vehicles
    • Tac Rovers have been enabled.
  • Weapons
    • Sniper Rifle headshot down distance increased to 40 meters.
    • Sniper Rifle headshot damage beyond 50 meters has been increased from 300 to 325.

 

Accessibility Section
Screenshot of the new Tactical Sprint menu option
  • Tactical Sprint
    • Tactical Sprint allows players to eliminate the need for a double tap on analog sticks. This option is intended to support Fine Motor Accessibility. This menu option is located within the Controller tab of the Options and Accessibility Options menu.
    • The setting has 3 options:
      • Double Tap: Double tap to Tactical Sprint (default)
      • Single Tap from Sprint: Single tap to Tactical Sprint while sprinting
      • Single Tap from Run: Single tap to Tactical Sprint while running

We want players to be able to use Tactical Sprint strategically without the need to choose between Auto Tac Sprint and the physical pain associated with repeated quick presses of the left / right analog sticks. The option to Single Tap from Run gives players the ability to use a single button press to go from basic speed to Tactical Sprint. The Single Tap from Sprint option allows players to opt to use a single button press to go from Run to Sprint, and then another single button press to go from Sprint to Tactical Sprint. Each of the available choices allow players to customize their button functionality and balance that against individual gameplay style and noise associated with player movement. 

Bug Fixes section
  • Fixed an issue causing Custom Weapon Modifications to lock Players out of the Armory.
  • Fixed an issue causing incorrect text to appear for the Unlock Criteria text on locked Attachments.
  • Fixed an issue causing Players returning from the Gulag to be incorrectly kicked from a live match for “being AFK”.
  • Fixed an issue causing Players to get kicked out of the Look For Party menu when selecting the Start Looking For Party button.
  • Fixed an issue causing Players to occasionally experience a client crash while modifying Loadouts during a live match.

 

                                                                                                                           

Update: October 8th
Modes Section
Update: October 6th

Weekend-Exclusive Playlist - Iron Trials ‘84 Quads

The trials are back… now with more friendships on the line!

Grab your best squad mates and drop back into Verdansk for three days of blood, sweat, and tears (of joy… or probably pain).

This Weekend-Exclusive Playlist will go live today at 10 AM PST and remain live through Monday, October 11th, at 10 AM PST.


Adjustments:

The following changes are exclusive to the Quads version of the Iron Trials ‘84 mode.

  • Buy Station
    • Specialist Token has been removed.
  • Equipment
    • Medical Syringe now heals 25% faster.
  • Gulag
    • Loadouts have been updated.
    • Loadout primary Weapon Attachments increased from 2 to 3.
  • Loot
    • Specialist Token now drops on death.
    • Classified Weapons have been updated.
    • Foresight has been added as an exceedingly rare drop.
  • Player
    • Base health regen speed has been increased.
  • Vehicles
    • Tac Rovers have been enabled.
  • Weapons
    • Sniper Rifle headshot down distance increased to 50 meters.
    • Sniper Rifle headshot damage beyond 50 meters has been increased from 300 to 325.


Be sure to hydrate and good luck!

 

Bug Fixes section
  • Fixed an issue causing some menus - notably the Operator Menu - to freeze when attempting to navigate them.
  • Fixed an issue causing several Store Bundles splash screens to show white placeholder images.
  • Fixed an issue causing the “Moonshot” Challenge to not track properly.
  • Fixed an issue causing the “Quick on the Draw” Challenge to not track properly.
  • Fixed an issue causing the rarity of several rewards in the Season Six Battle Pass to not match the BOCW version.
  • Fixed an issue causing the Unlock Challenge for the Battle Axe (BOCW) to not track properly.
  • Fixed an issue causing Weaver’s “Disciple of Mayhem” Bundle Challenges to not track properly.
  • Fixed several issues causing incorrect Calling Cards to appear when equipping certain ones.
  • And the RAAL MG (MW) is back! Oops. 😬

 

                                                                                                                           

Update: October 6th
Playlist Section
Image of Playlist for the month of October

*The Weekend-Exclusive modes will replace their core Battle Royale squad-size equivalent from Friday 10 AM PST until Monday 10 AM PST.

 

Battle Pass Section
Video Thumbnail

The Season Six Battle Pass is complete with 100 Tiers that include two free functional Weapons, a new Operator, new Weapon Blueprints, new Operator Skins, and a whole lot more. 

Below are some of the items included in the Season Six Battle Pass:

  • Tier 1
    • “Disintegration” Legendary Sticker
  • Tier 5 
    • “Scrub Brush” Legendary Blueprint
  • Tier 9
    • “Saint Death” Legendary Emblem
  • Tier 15
    • .410 Ironhide (BOCW) Weapon Unlock
  • Tier 21
    • “Final Chapter” Legendary Blueprint
  • Tier 27
    • “Cemetery Thorn” Legendary Blueprint
  • Tier 31
    • Grav (BOCW) Weapon Unlock
  • Tier 34
    • “Carnival Troupe” Legendary Watch
  • Tier 38
    • “Cat Nip” Legendary Blueprint
  • Tier 39
    • “Clean Break” Legendary Dirt Bike Skin
  • Tier 44
    • “Electrons” Legendary Emblem
  • Tier 55
    • “Carnival Prize” Legendary Blueprint
  • Tier 64
    • “Hulking Monster” Legendary Calling Card
  • Tier 65
    • “Creepy Crawler” Legendary Blueprint
  • Tier 71
    • “Presidential” Legendary Blueprint
  • Tier 72
    • “Black Ops Mixtape” Legendary War Track
  • Tier 75
    • “Shell Shocked” Legendary Sticker
  • Tier 76
    • “Bonfire” Legendary Blueprint
  • Tier 81
    • “Conjurer” Legendary Blueprint
  • Tier 85
    • “Panda Bite” Legendary Blueprint
  • Tier 89
    • “Carnival Game” Legendary Blueprint
  • Tier 92
    • “Shooting Gallery” Legendary Calling Card
  • Tier 95
    • “Kill Shot” Ultra Blueprint
  • Tier 97
    • “Snippet Van” Legendary Charm
  • Tier 99
    • “Magic Lantern” Legendary Emblem
  • Tier 100
    • “Aurora Borealis” Ultra Mason Skin
    • “Art Deco” Legendary Blueprint
    • “Dazzle Wagon” Epic SUV Skin
    • “Season Six” Legendary Emblem
       
Tier 100 Art Deco Legendary Grav skin

“Art Deco” Legendary Grav (BOCW) Blueprint

Tier 100 Aurora Borealis Mason Skin

“Aurora Borealis” Ultra Mason Skin

Read here for the full details on the Season Six Battle Pass.
 

Events section
Banner of the new Haunting event coming later this month

The Haunting

Return to the Call of Duty blog on October 18 for more intel about the upcoming Halloween celebration across Warzone and Black Ops Cold War.

 

Modes Section
Scopes and Scatterguns mode icon

Scopes and Scatterguns, The Rebirth Of...!

Get up close and personal… deal death from afar… spend a lifetime reloading between bolts... the choice is yours! Scopes and Scatterguns returns to Warzone - with a new twist. 

Here’s what you can look forward to:

  • Rebirth Resurgence
    • This mode builds upon a map and ruleset combination that we already all know and love - Rebirth Resurgence!
  • Limited Loot
    • The loot table will only include Shotguns, Sniper Rifles, and Crossbows. Aim true, Operator.
  • No Loadouts
    • No free Loadouts Drops and no purchasable Loadout in the Buy Station either! Players will have to up their scavenging game and win with what they find!
  • New Starting Weapon
    • The 1911 (BOCW) isn’t exactly a Shotgun… so Players will spawn in with the thematic Marshal (BOCW) instead.

This returning mode will go live during the second week of Season Six on October 14th. Keep an eye on our Twitter for weekly Playlist updates!

 

Maps Section
Seismic event rips hole through downtown Verdansk

New Points of Interest

  • Fissures
    • Explosive charges have triggered a devastating seismic event in Verdansk, forming massive cracks right through Stadium and Downtown.
  • Bunkers
    • Make your way through this system of passageways and armament rooms, find high value loot, and ascend back to the surface before anyone else does.

 

New Gulag inspired by the Original

New Gulag, inspired by the Original

  • Look familiar? We thought so. Same rules. Slightly different arena.

 

Gameplay section
A couple of shootie boys in a fissure.
  • Loot across Verdansk has been adjusted as follows…
    • The .410 Ironhide (BOCW) and Grav (BOCW) have been added
    • New Gulag loadouts
    • New ground and Supply Box loot
 
  • Plunder respawn behavior has been updated to provide Players with more dynamic infiltrations.
 
  • The RC-XD Killstreak has been removed from all modes until further notice.

 

Bug Fixes section
  • Fixed a UI issue causing the Tempered Perk to display incorrectly during Plunder matches.
  • Fixed a visual issue causing the C58 (BOCW) ejection port to not open during the firing animation.
  • Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing a conflict between the audio of Red Doors and Supply Boxes.
  • Fixed an issue causing Operator Bios and the “Set as Favorite” UI option to not appear when using a gamepad.
  • Fixed an issue causing Seasonal Challenges to remain grayed-out while scrolling through the menu.
  • Fixed an issue with the Krig 6 (BOCW) that would cause noticeable camera tilt while firing.
  • Fixed an issue causing the Pelington 703 (BOCW) default reticle to appear misaligned.
  • Fixed an issue causing the QBZ-83 (BOCW) to hitch when firing.
  • Fixed an issue causing the Sniper Rifle Charlie (BOCW) default reticle to appear misaligned.
  • Fixed an issue causing the TEC-9 (BOCW) hipfire reticle to not match the appropriate firing mode.
  • Fixed an issue causing unintended bullet collision on the rear end of Payload Cargo Trucks.
  • Fixed an issue with the firing audio on the “Turbo Powered” Bullfrog (BOCW) Blueprint.
  • Fixed several issues related to the reload animations for both the Sniper Rifle Charlie (BOCW) and OTs 9 (BOCW).
  • Fixed various issues that would result in Players experiencing either Dev Error 5476 or Dev Error 5573.
  • Fixed various issues with Stitch's subtitles while near Red Doors.

 

UI, UX, Social, & More
  • Regiments
    • Regiments are now frozen to ensure a smooth transition over to the new Clan-based system, coming later this year. 
      • Players will now only be able to view their Regiment Roster and inspect other Players. 
      • Players will no longer be able to create, manage, switch or invite others, use Regiment Tags, or receive Happy Hour rewards.
         
  • Loot Cards
    • The visual style of all loot cards has been updated! 
    • In addition to this change, we've added information about the fire type of a Weapon to each loot card. 
      • This will allow Players to observe if a Weapon is automatic, semi-automatic, or burst before committing to it, without having to fire test shots or lose their next engagement.

 

Accessibility Section
Screenshot of the new Killfeed Time on Screen option
  • Killfeed (Time On Screen)
    • Added an option under the Accessibility menu to customize the amount of time that messages in the Killfeed stay on screen. This option is intended to support Hard of Vision, Hard of Hearing, and Cognitive Overload accessibility. 
    • The setting has 5 options:
      • Off: Never show updates
      • Default: Updates show for 10 seconds
      • Medium: Updates show for 20 seconds
      • Long: Updates show for 30 seconds
      • Extended: Updates show for 60 seconds
      • Note: This will not affect the duration of disconnect notifications.
 
  • Mono Audio
    • Added an option under the Audio menu to adjust the degree to which the Mono Audio is applied when enabled.
    • The setting is adjusted via a slider:
      • A higher value merges sounds and sends them through left and right speakers in similar proportions.
      • A lower value reduces the applied effect and preserves directional sound.

 

Weapons Section
The new Assault Rifle called Grav

New Weapons (BOCW)

  • .410 Ironhide: Shotgun (Launch)
    • Lever-action shotgun. High damage at close range with an improved fire rate. Reliable 2-shot kill with a short 1-shot kill range.
    • Obtain the Rattler Shotgun for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Six Battle Pass.
  • Grav: Assault Rifle (Launch)
    • Full-auto assault rifle. Fast firing rifle with improved range. Fastest bullet velocity in class with modest damage and moderate recoil.
    • Obtain the Grav Assault Rifle for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Six Battle Pass.
  • Battle Axe: Melee (Launch)
    • Two-handed melee Weapon. Double bit axe with a straight wooden handle for powerful swings. Fell your foes and use them as kindling.
    • Obtain the Battle Axe for free and ready to use in Black Ops Cold War and Warzone via in-game challenge or Store Bundle.
  • LAPA: Submachine Gun (In-Season)
    • Full-auto submachine gun. Lightweight prototype with reliable damage and good firing control. Improved handling and range with a slower fire rate..
    • Obtain via reward during The Haunting Event or via Blueprint in the Store.
  • Hammer & Sickle (In-Season)
    • Dual wield melee. A powerful union between industrial and agricultural tools. Demonstrate the strength of labor with deadly melee attacks at close-range.
    • Obtain via unlock Challenge or via Blueprint in the Store.

 

New Unlock Challenge Missions (BOCW)

  • EM2: Assault Rifle
    • Using Assault Rifles, rapidly kill 2 or more players in 15 different completed matches.
  • TEC-9: Submachine Gun
    • Using SMGs, get 2 Headshot kills in 15 different completed matches.

 

Weapon Changes

We are pleased with the level of Weapon variety we are seeing across Verdansk. However, we still feel there are some persistent outliers that could stand to be addressed. Outlined below are a few deceptively impactful changes to assist in further widening the pool of viable Weapons.
 

Image of the guns that were balanced this patch


» Assault Rifles «

  • C58 (BOCW)
    • Recoil increased
  • EM2 (BOCW)
    • Recoil increased

» Light Machine Guns «

  • MG 82 (BOCW)
    • Gun Kick increased
    • Recoil increased
    • Reload interrupt time increased
    • Raise interrupt time increased
  • Light Machine Gun Alpha (BOCW)
    • Gun Kick increased
    • Recoil increased

 

Attachments section
Image of the new Shotgun called .410 Ironhide

Attachment Changes

» Lasers «

  • Tiger Team Spotlight
    • Movement Speed multiplier decreased from 3.2% to 3%
    • ADS Movement Speed multiplier decreased from 3.2% to 3%

» Magazines «

  • OTs 9 (BOCW)

    • Spetsnaz 40 Rnd
      • ADS Speed multiplier decreased from .85 to .835
      • Reload Time decreased from 2.6 to 2.7 seconds
      • Reload Empty Time decreased from 3 to 3.1 seconds

    • VDV 40 Rnd Fast Mag
      • ADS Speed multiplier decreased from .8 to .78
      • Reload Time decreased from 1.93 to 2.11 seconds
      • Reload Empty Time decreased from 2.23 to 2.32 seconds

 

Operators Section

New Operators

Image of new Operator Mason

» Alex Mason: NATO (Launch) «

  • Get access to Mason for use in Black Ops Cold War and Warzone at Tier 0 in the Season Six Battle Pass and unlock an additional Ultra-Rarity Operator Skin at Tier 100.

     

Image of new Operator Fuze.

» Fuze: Warsaw Pact (In-Season) «

  • Get access to Fuze as part of upcoming Season Six Store Bundle offerings, to be detailed at a later date.

     

Image of Vanguard preorder Operator Kingsley

» Sgt. Arthur Kingsley (Available Now) «

  • Digitally pre-order any edition of Call of Duty: Vanguard before its launch date on November 5th to receive Arthur Kingsley of the British Army’s 9th Parachute Battalion for immediate use in Call of Duty: Black Ops Cold War and Warzone.

     

Prestige Section
Image of the new Prestige Icons - a bunch of spooky heads

Season Six offers four additional Prestiges to achieve across the first 200 levels, as well as a new Weapon Blueprint:

  • Level 50
    • New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip
  • Level 100
    • New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
  • Level 150
    • New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
  • Level 190
    • All Season Challenges Available
  • Level 200
    • New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card
  • Levels 250–1,000
    • New Prestige Key every 50 levels

 

Store section

New Bundles

The Berserker Bundle

» The Berserker Bundle «

This Bundle includes the first Weapon Blueprint for the new Battle Axe (BOCW) Melee Weapon — the menacing “Barbarian’s Axe.” This Bundle also comes with a devastating “Executioner” Finishing Move, three cosmetic items for your profile and Weaponry, and a Tier Skip for the Battle Pass.

 

The bundle for the new Operator named Fuze - he's missing a leg, possibly two

» Tracer Pack: Fuze Operator Bundle «

New Operator “Fuze” will also find his way to the Store during Season Six’s launch week, arriving less than a week out from The Haunting.

This includes two Skins, two Weapon Blueprints, an Animated Calling Card and Emblem, and the “Can Opener” Weapon Charm.

 

The bundle for the new Zombie Zapper skin

» Tracker Pack: Zombie Zapper Mastercraft Bundle «

Pick this one up in the Store, and see how this retro-looking Shotgun Weapon Blueprint electrifies the undead masses to kingdom come.

 

The new bundle that includes both the Tagger and Big Joke skins

» The Tagger vs Big Joke Ultimate Pack «

This includes two Legendary Operator Outfits: the clown-faced “Sad Face” for Garcia and the graffiti-inspired “Sign Painter” for Wolf. Five Weapon Blueprints are included – four of which are ranged Legendary Weapons – as well as a variety of cosmetic items. To top it all off, you’ll also get 5,000 COD Points, which can be spent on a Bundle, Battle Pass, or in-game gifts to friends.

 

Download section

The Season Six update will have a download size of approximately 31 GB for those who own the free-to-play console version of Warzone and are currently on the latest updates.
 

Warzone Update Sizes

  • PlayStation 5:
    • 30.6 GB
       
  • PlayStation 4:
    • 30.6 GB
       
  • Xbox One Series X / S:
    • 30.1 GB
       
  • Xbox One:
    • 30.1 GB
       
  • PC:
    • 39.3 GB (Warzone Only)
    • 40.5 GB (Warzone and Modern Warfare®)
       

Reminders

  • PC users will also need 10 GB of additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.
  • Remember, the Black Ops Cold War download is not necessary if you are only playing Warzone, and vice versa.
  • Furthermore, for a smaller overall file size, Players can choose to uninstall/remove other data packs if they are no longer needed.

 


For regular updates about Call of Duty®: Warzone™, follow us @RavenSoftware

For regular updates about Call of Duty®: Black Ops Cold War, follow @Treyarch.

For regular updates about Call of Duty®: Vanguard, follow @SHGames

For all sorts of other franchise content, check out our Call of Duty® blog

 

*Game features described above are based on current in-development features that are subject to change based on final development changes and/or game tuning or updates that may remove or modify some or all of the above features.

 

- Raven Software

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