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  • Looking for Party (Beta)
    • This new feature allows you to search for and party up with other Players via a series of preferences that you select (Game Modes, Party Communication, Play Style,).
    • This feature is still being tested and is subject to change.

 

New Weapon

  • RAAL: Light Machine Gun (MW)
    • Obtain via unlock Challenge or via Blueprint in the Store.

 

  • Fixed an issue allowing Players to remain in Payload matches while AFK.
  • Fixed an issue causing Contracts to spawn out of bounds during Payload matches.
  • Fixed an issue causing the “Adrenaline Junkie” Prestige Challenge to not track properly.
  • Fixed an issue causing the “Pumping Iron” Prestige Challenge to not track properly.
  • Fixed an issue causing the fourth Objective in Beck’s “Calm, Cool, Collected” Operator Mission to not track properly.
  • Fixed an issue causing the Science and Psychedelic Camo Challenges to not track properly on any BOCW Shotgun.
  • Fixed an issue causing the second Objective in Kitsune’s “Security Expert” Operator Mission to not track properly.
  • Fixed an issue preventing AFK Players from being removed during Payload matches.
  • Fixed an issue preventing several CDL Viewership Calling Cards and Emblems from appearing in Warzone.
  • Fixed an issue causing all Players in a lobby to be placed on the same team.
  • Fixed an issue that was preventing some players from receiving rewards after completing a Contract in core BR.
  • Fixed several issues related to the Tempered Perk.

 

Perks:

  • High Alert - Slot 2 (Red)
    • This Perk will now allow the Player to hear the footsteps of enemies using the Dead Silence Field Upgrade.
    • This change only applies to Warzone.

 

  • Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing the ZRG 20mm (BOCW) scope glass to appear white while held in idle position.
  • Fixed an issue preventing Players from accessing the Store Tab while using the Warzone client in languages other than English.
  • Fixed an issue related to the “Puncture Wound” Nail Gun (BOCW) Blueprint dynamic icon.
  • Fixed an issue that caused the Fennec (MW) to ignore its proper ballistics trajectory.
  • Fixed an issue that prevented Players from applying a sticker to the Cane (BOCW).
  • Fixed various issues related to gifting the Season Five Battle Pass.

 

Assault Rifles

  • C58 (BOCW)
    • Recoil increased
    • Max Damage Range decreased by 7.4%
    • ADS Speed decreased by 3.4%
    • Bullet Velocity decreased by 8.1%
  • EM2 (BOCW)
    • Reduced Base Optic ADS Speed penalty by 21%
    • Upper Torso Multiplier decreased from 1.1 to 1
  • Krig 6 (BOCW)
    • Minimum Damage decreased from 26 to 25
    • Maximum Damage Range decreased by 7.2%

 

Banner image of Adler in combat in front of a mobile broadcast station.

Battle of Verdansk, a Limited-Time Event

Be ready to squad up, intercept, and neutralize the target. 

This Event will run from August 19th through 10 AM Pacific on August 23rd.

 

August 19th - August 25th

  • Verdansk
    • Core BR
      • Solos
      • Duos
      • Trios
      • Quads
    • Plunder
      • Trios
    • King Slayer
      • Trios
  • Rebirth Island
    • Resurgence
      • Quads

August 26th - September 1st

  • Verdansk
    • BR Buy Back
      • Solos
      • Duos
      • Trios
      • Quads
    • Plunder
      • Quads
    • Payload
  • Rebirth Island
    • Resurgence
      • Quads

September 2nd - September 8th

  • Verdansk
    • Core BR
      • Solos
      • Duos
      • Trios
      • Quads
    • Blood Money
      • Trios
  • Rebirth Island
    • Resurgence
      • Quads
  • [[CLASSIFIED]]

 

  • Fixed an issue allowing multiple Squads to enter the same Red Door.
    • This addresses other related issues such as dying to Gas in the Red Door hallway.
  • Fixed an issue where Battle Pass Tiers were not unlocked correctly when the Battle Pass or the Battle Pass Bundle were received as a gift.
  • Fixed an issue with the PPSh-41 (BOCW) where the KGB Eliminator and GRU Suppressor Attachment icons were appearing as white boxes.

 

We are generally pleased with the state of balance and we do not think anything needs to be immediately addressed. However, we do feel there are some outliers in the Assault Rifle category that have been top tier long enough that it is now appropriate to reduce their power level to give other Weapons some time in the spotlight.  Those changes will be coming very soon.

Assault Rifles

  • AS VAL (MW)
    • Maximum Damage decreased from 30 to 27

The AS VAL (MW), following our balance overhaul, retained one of the fastest, easily achieved TTKs in the game. While its magazine capacity does hold it back, its TTK potential has remained well outside of the range we have been targeting.

Submachine Guns

  • Fennec (MW)
    • Bullet Velocity increased by 13.4%

The Fennec (MW) has struggled to gain footing due to some glaring weaknesses. This change will make the Fennec (MW) viable at slightly further distances.

  • Submachine Gun Charlie (MW)
    • Maximum Damage decreased from 34 to 31
    • Maximum Damage Range decreased by 5.4%
    • Upper Torso Damage Multiplier increased from 1 to 1.1

This change is intended to place some of the power of the Submachine Gun Charlie (MW) behind a mechanical requirement - making it a little less forgiving. 

  • OTs 9 (BOCW)
    • ADS Weapon Sway decreased

When making large, sweeping motions while aiming down sights with the OTs 9 (BOCW), players could find most of their front iron sights obstructed by the rear iron sights. This type of sightline obstruction can be frustrating when attempting to effectively track enemies.

Handguns

  • AMP 63 (BOCW)
    • Maximum Damage decreased from 33 to 31
    • Mid Damage now 28
    • Minimum Damage decreased from 28 to 23
       
  • M19 (MW)
    • This change only applies while using Akimbo
      • Maximum Damage decreased from 33 to 29
      • Mid Damage decreased from 28 to 25
      • Minimum Damage decreased from 23 to 20

  • Sykov (MW)
    • This change only applies while using the Sorokin 140mm Auto
      • Maximum Damage decreased from 27 to 24
      • Mid Damage decreased from 23 to 20
      • Minimum Damage decreased from 19 to 17

Handguns were fortunate enough to evade the initial balance overhaul. These changes aim to place some of the most powerful Secondary Weapons at a power level that is more in line with other Weapons of their class.

 
Banner image of Adler in combat in front of a mobile broadcast station.

Adding:

  • Rebirth Island - Mini Royale - Trios

Removing:

  • Verdansk - LTM - Payload

Keeping:

  • Rebirth Island - Resurgence - Quads
  • Verdansk - Blood Money - Quads

 

Banner image of Operators fighting around a mobile broadcast station.

The Season Five Battle Pass is complete with 100 Tiers that include two free functional Weapons, a new Operator, new Weapon Blueprints, new Operator Skins, and a whole lot more. 

Those who purchase the Battle Pass Bundle within the first two weeks of Season Five will receive a bonus Legendary Operator Skin for Kitsune — “Kyubi".

Banner image of Operators fighting around a mobile broadcast station.

Below are some of the elements included in the Season Five Battle Pass:

  • Tier 5 
    • “Great Emperor” Legendary FFAR 1 (BOCW) Blueprint
  • Tier 15
    • EM2 (BOCW) Weapon Unlock
  • Tier 18
    • “Tea Time” Epic Magnum (BOCW) Blueprint
  • Tier 21
    • “Battle Bronze” Legendary XM4 (BOCW) Blueprint
  • Tier 27
    • “Toad Nugget” Legendary Bullfrog (BOCW) Blueprint
  • Tier 31
    • TEC-9 (BOCW) Weapon Unlock
  • Tier 38
    • “Flash Tattoo” Epic QBZ-83 (BOCW) Blueprint
  • Tier 42
    • “Silent Reel” Legendary Milano 821 (BOCW) Blueprint
  • Tier 50
    • “Scuba Diver” Rare Baker Skin
  • Tier 51
    • “Death Touch” Epic EM2 (BOCW) Blueprint
  • Tier 55
    • “Red Torpedo” Legendary Krig 6 (BOCW) Blueprint
  • Tier 59
    • “Tropic Punch” Epic TEC-9 (BOCW) Blueprint
  • Tier 65
    • “Silent Roar” Legendary Streetsweeper (BOCW) Blueprint
  • Tier 69
    • “Turntable” Epic Charm
  • Tier 71
    • “Low Rider” Legendary Groza (BOCW) Blueprint
  • Tier 76
    • “Noble Knight” Legendary Sniper Rifle Charlie (BOCW) Blueprint
  • Tier 81
    • “Maple Leaf” Legendary Handgun Charlie (BOCW) Blueprint
  • Tier 85
    • “Death Angel” Legendary DMR 14 (BOCW) Blueprint
  • Tier 89
    • “Pincer Spike” Legendary Combat Knife (BOCW) Blueprint
  • Tier 90
    • “Falcon” Epic Wolf Skin
  • Tier 94
    • “80s Hits 3” Legendary War Track
  • Tier 95
    • “Geomatik” Ultra EM2 (BOCW) Reactive Blueprint
  • Tier 97
    • “Hacked Console” Legendary Charm
  • Tier 99
    • “Crimson Samurai” Legendary Emblem
  • Tier 100
    • “Goldleaf” Ultra Kitsune Skin
    • “Microchip” Legendary TEC-9 (BOCW) Blueprint
    • “Spoiled Envy” Legendary Vehicle Skin
    • “Carbon Envy” Legendary Vehicle Skin
    • “Season Five” Legendary Emblem

 

Banner image of Operators fighting around a mobile broadcast station.

New Points of Interest:

  • Mobile Broadcast Stations
    • These POIs can be found in a variety of locations in Verdansk, differing from match-to-match to keep one area from being signal boosted by the rewards they offer. See what they’re all about by going closer to them, but be sure to keep your head and tune out the broadcast each one emits…
  • [[REDACTED]]
    • [[REDACTED]] has gone off grid and reports suggest [[REDACTED]] is doing [[REDACTED]] in Verdansk - what, we do not know. This is an unauthorized [[REDACTED]] that could jeopardize our [[REDACTED]] in discovering and stopping Stitch.

 

Banner image of the new Gulag (Rush) map.

New Gulag: Rush:

  • Based on the classic Black Ops II map, this layout is comprised of the main speedball arena.

Red Doors:

  • Beware of these doors sending you to unexpected locations other than the main room. This may have something to do with those Mobile Broadcast Stations seen around Verdansk…

 

Banner image of operators dropping into Verdansk.
  • [Console Only] High-resolution textures are now delivered through On-Demand Texture Streaming. To enjoy a similar visual quality, enable this feature in the Options menu.
  • [PC Only] The Windows 7 operating system will stop being supported by Call of Duty®: Modern Warfare® and Call of Duty®: Warzone™ on September 8th, 2021.

 

Banner image of an operator equipping armor plates using the new Tempered perk.
  • Loot that spawns across Verdansk has been adjusted as follows…
    • New Gulag and in-game lobby loadouts
    • The Sentry Gun Killstreak can now be found in Supply Boxes
    • The TEC-9 (BOCW) and EM2 (BOCW) have been added to the loot pool
  • Players may now detach from an ascender before reaching their destination.

 

Perks:

  • Added:

    • Combat Scout - Slot 3 (Yellow)
      • Damaging an enemy briefly highlights and automatically pings them.

    • Tempered - Slot 2 (Red)
      • Armor Plates are reinforced and now absorb 75 damage instead of 50. Only two Armor Plates are needed for an Operator to be considered “fully armored.”

  • Adjusted:

    • Cold-Blooded - Slot 1 (Blue)
      • Undetectable by AI targeting systems and thermal optics. Does not trigger High Alert warning and negates Combat Scout.
      • This change only applies to Warzone.

 

New operator Kitsune making gun hands.
  • Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them.
  • Fixed visual issues with various elements across Verdansk causing them to disappear at certain angles or allowing light to shine through them.
  • Fixed an issue allowing Players to hide inside of cash drops.
  • Fixed an issue related to the in-game lobby causing Players to turn invisible for the duration of the match.
  • Fixed an issue where a Munitions Box could be dropped in the in-game lobby and persist to the live match.
  • Fixed an issue where a Player would lose their Weapons when reviving another player if the downed Player gave up.
  • Fixed an issue where a Player’s head would disappear when a Plunder bag was on their back.
  • Fixed an issue where Dismemberment was not working for the “Solar Flare” Blueprint.
  • Fixed an issue where new Text Chat options did not appear in the Accessibility Menu.
  • Fixed an issue where sniper glint would sometimes not appear.
  • Fixed an issue where the “Solar Flare” Blueprint wasn't properly applied to the base Weapon.
  • Fixed an issue where the Bumper Ping Button Layout would ping when deploying a Field Upgrade.
  • Fixed an issue with the Steady Aim Laser descriptions for the AK-47 (BOCW) and C58 (BOCW).
  • Fixed an issue where Tracers were not present when using the “Solar Flare” Blueprint.
  • Fixed an issue with Akimbo Pistols would spawn with the left Weapon unloaded.
  • Fixed an issue with the OTs 9 (BOCW) dynamic icons.

 

Banner showing the old and new icons for Armor Boxes.
  • Added a new Armor Box icon to better differentiate between Ammo Box and Armor Box.

 

Banner showing the new Steady Aim Behavior menu option.
  • Added the option to have Steady Aim Behavior be a toggle instead of a hold for Controller and KBM.
     
    • This accessibility feature supports motor disability by eliminating the need to hold a button for extended periods of time in order to stabilize scoped Weapons such as snipers. 

    • The setting has two options:
      • Hold: Press and hold to steady aim.
      • Toggle: Press to steady aim. Press again to stop.
         
    • Note: The setting cannot be used if the Change Zoom Shared Input setting is set to Steady Aim (Sprint/Tactical Sprint/Steady Aim Keybind in Warzone).

 

Banner image of the new TEC-9 submachine gun.

New Weapons (BOCW):

  • EM2: Assault Rifle (Launch)
    • Full-auto assault rifle. Heavy British rifle with considerable kick and a built in low-zoom optic. Slow rate of fire and high damage makes the EM2 a solid choice for skilled marksmen.
    • Obtain the EM2 for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Five Battle Pass.
  • TEC-9: Submachine Gun (Launch)
    • Semi-auto submachine gun. Improved accuracy from longer ranges with low recoil and a slower fire rate. Good damage output with moderate range.
    • Obtain the TEC-9 for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Five Battle Pass.

The TEC-9 is a unique weapon, in that it sports two muzzles that alter its fire type. When properly equipped, the TEC-9 is highly effective at enabling aggressive hip fire play.

  • Cane: Melee (In-Season)
    • Lethal walking cane.  Where fashion meets function.  Adorned with a sterling silver lion's head, this cane is easy to grip and deadly when swung.
    • Obtain via unlock Challenge or via Blueprint in the Store.
  • Marshal: Handgun (In-Season)
    • Break action pistol. Hand loaded double barrel pistol fires 12 gauge shells. Excellent damage at close range.
    • Obtain via unlock Challenge or via Blueprint in the Store.

 

New Weapon Unlock Challenges (BOCW):

  • MG 82: Light Machine Gun 
    • Using LMGs, kill 3 or more enemies without reloading in 15 different completed matches.
  • C58: Assault Rifle
    • Using Assault Rifles, get a Long Shot kill in 15 different completed matches.

 

Banner image of the new TEC-9 submachine gun.

Magazines:

  • AMP63 (BOCW)

    • 20 Rnd
      • Ammo Capacity increased from 20 to 25

    • STANAG 25 Rnd
      • Ammo Capacity increased from 25 to 30

    • 20 Rnd Speed Mag
      • Ammo Capacity increased from 20 to 25

    • Salvo 23 Rnd Fast Mag
      • Ammo Capacity increased from 23 to 30

 

Banner image of the new Operator, Kitsune, looking tough with her arms crossed.

New Operators:

  • Kitsune: Warsaw Pact (Launch)
    • Get access to Kitsune for use in Black Ops Cold War and Warzone at Tier 0 in the Season Five Battle Pass and unlock an additional Ultra-Rarity Operator Skin at Tier 100.
       
  • Stryker: NATO (In-Season)
    • Get access to Stryker as part of upcoming Season Five Store Bundle offerings, to be detailed at a later date.
       
  • Hudson: NATO (In-Season)
    • Get access to Hudson as part of upcoming Season Five Store Bundle offerings, to be detailed at a later date.

 

The Season Five update will have a download size of approximately 13 GB for those who own the free-to-play, console version of Warzone and are current on the latest updates.

Warzone Update Sizes:

  • PlayStation 5:
    • 13.7 GB 
       
  • PlayStation 4:
    • 13.7 GB 
       
  • Xbox One Series X / Xbox One Series S:
    • 13.2 GB 
       
  • Xbox One:
    • 13.2 GB 
       
  • PC:
    • 19.3 GB (Warzone Only)
    • 21.7 GB (Warzone and Modern Warfare®) 

Notes & reminders:

  • PC users will also need 22.1 - 22.8 GB of additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.
  • The Black Ops Cold War download is not necessary if you are only playing Warzone, and vice versa.
  • Furthermore, for a smaller overall file size, Players can choose to uninstall/remove other data packs if they are no longer needed.

 

 

For regular updates about Call of Duty®: Warzone™, follow us on Twitter @RavenSoftware.

For regular updates about Call of Duty®: Black Ops Cold War, follow @Treyarch.

For all sorts of other franchise content, check out our Call of Duty® blog.

 

*Game features described above are based on current in-development features that are subject to change based on final development changes and/or game tuning or updates that may remove or modify some or all of the above features.

 

- Raven Software

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